![]() The Zelda team should really look into this.Īlso, while playing Trine I warmed up even more for the idea of getting a second side scrolling Zelda game (not counting the CDi) games. In Trine there are usually different ways to solve a problem, which is more fun and creative. This is a nice touch, because the straight forward puzzles in Zelda can become boring quickly. What's also nice is that there's usually not the one single solution for an obstacle or a puzzle, but many different. Firing Bomb Arrows into a gravity sphere can cause a rain of bombs on your enemies, it's a lot of fun. Gravity Arrows create a low gravity sphere and Bomb Arrows are as devastating as the knight's hammer. My favorite is the thief, who gets Fire, Ice, Bomb and Gravity Arrows. With experience you can upgrade the abilities of your characters for some crazy stuff. You have to make good use of your abilities to get it all. Some easy to get, some cleverly hidden or out of your reach. Some can be gotten from defeating enemies, but most of it is all over the levels. You switch between the characters (or play in coop) to overcome obstacles and beat hordes of enemies. And the wizard can create and levitate objects. The thief uses a bow and a grappling hook. The knight uses sworld, shield and a hammer. You have three different characters at your disposal. In the game you basically complete a series of linear levels, which are full of hidden secrets. So beautiful in fact that it might be the best looking Side Scroller there is. If you don't know about Trine, it's a side scrolling Action Platformer with physics puzzles and beautiful graphics. ![]() ![]() Trine 2: Director's Cut on the Wii U, but also Trine on the PC (though Trine 2 is the better game). ![]()
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